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Go-Go-Chicken
Game Designer
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Designed a level with Unity and gameplay programming with C#, created a string of questions randomly generated also generating an answer.
Creating and maintaining the Game Design Document (GDD), using Google drive, Trello, Word, and Excel.
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Designed and developed Go-Go-Chicken with the intent of turning gaming into a tool for children to learn while having fun.
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About This Game
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Go-Go-Chicken is an education game intended for the IOS.
The player is tasked with answering math equations, if the player clicks on the right answer the player will jump over obstacle.
Go-Go-Chicken: Projects
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