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Go-Go-Chicken

Game Designer

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  • Designed a level with Unity and gameplay programming with C#, created a string of questions randomly generated also generating an answer.

  • Creating and maintaining the Game Design Document (GDD), using Google drive, Trello, Word, and Excel.

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  • Designed and developed Go-Go-Chicken with the intent of turning gaming into a tool for children to learn while having fun.

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About This Game

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  • Go-Go-Chicken is an education game intended for the IOS.

  • The player is tasked with answering math equations, if the player clicks on the right answer the player will jump over obstacle.

Go-Go-Chicken: Projects

©2017 by Fabio A Orozco. Proudly created with Wix.com

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