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Donkey Kong
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Game Designer
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Designed a level with Unity and gameplay programming with C#, implemented different barrels that affected the player movement, challenging the player to adapt.
Designed and developed environmental enemies and gameplay programming with C# as well as designed scoring system.
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About This Game
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This version of Donkey Kong is a prototype done while in Full Sail, inspired by the original Donkey Kong.
Action/Puzzle platformer with different environmental mechanics.
Donkey Kong: Projects
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