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Donkey Kong

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Game Designer

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  • Designed a level with Unity and gameplay programming with C#, implemented different barrels that affected the player movement, challenging the player to adapt.

  • Designed and developed environmental enemies and gameplay programming with C# as well as designed scoring system.

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About This Game

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  • This version of Donkey Kong is a prototype done while in Full Sail, inspired by the original Donkey Kong.

  • Action/Puzzle platformer with different environmental mechanics.

Donkey Kong: Projects

©2017 by Fabio A Orozco. Proudly created with Wix.com

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