top of page
Donkey Kong
Game Designer
Designed a level with Unity and gameplay programming with C#, implemented different barrels that affected the player movement, challenging the player to adapt.
Designed and developed environmental enemies and gameplay programming with C# as well as designed scoring system.
About This Game
This version of Donkey Kong is a prototype done while in Full Sail, inspired by the original Donkey Kong.
Action/Puzzle platformer with different environmental mechanics.
Donkey Kong: Projects
bottom of page